commonlibsse_ng\re\q/
QuestObjectiveStates.rs1#[commonlibsse_ng_derive_internal::to_bitflags]
2#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
3#[repr(u8)]
4pub enum QUEST_OBJECTIVE_STATE {
5 Dormant = 0,
6 Displayed = 1,
7 Completed = 2,
8 CompletedDisplayed = 3,
9 Failed = 4,
10 FailedDisplayed = 5,
11}